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Chien-hua Huang is an architectural researcher, artist and developer based in London, Taipei and Vienna. He is currently an immersive game developer at Arup and is teaching at Material-based Generation Studio at China Academy of Art.


He received a master's degree of architecture with distinction at Greg Lynn Studio at the University of Applied Arts in Vienna. His latest research focuses on reinforcement learning and participatory approaches in design and construction. He gained his Bachelor of engineering in architecture degree at Xi’an Jiaotong Liverpool University. After graduation, he has been practicing in Mainland China, Taiwan, and Japan with works investigating community reconstruction, participatory design, and social-cultural phenomena in rural/suburban regions. His work has been exhibited at MAK (Vienna), Suzhou Cultural Center, Venice Architectural Biennale, etc.



Conference Proceeding​

Chien-hua Huang. (2021)

"Reinforcement Learning for Architectural Design-Build - Opportunity of Machine Learning in a Material-informed Circular Design Strategy"

Proceedings of the 25th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, Hong Kong. pp. 171-180

Book Chapter

Chien-hua Huang. (2020)

“Temporary and Permanent: The Invisible Structures”

In Structure of Displacement. Ed. By Baerbel Mueller, Frida Robbles, Institute of Architecture, University of Applied Arts Vienna. Basel: Birkhäuser. Pp 222-251. DOI:

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